About Atomic Mass

Atomic Mass

Atomic Mass (Android game)

Atomic Mass is a Hyper-Action dual joystick 3D twitch shooter video game. (Currently for Android phones and tablets.) See trailer below...

“No one would have believed in the last years of the nineteenth century that this world was being watched keenly and closely by intelligences greater than man's and yet as mortal as his own; that as men busied themselves about their various concerns they were scrutinised and studied, perhaps almost as narrowly as a man with a microscope might scrutinise the transient creatures that swarm and multiply in a drop of water.”
― H.G. Wells, The War of the Worlds

We have and ARE BEING STUDIED by none other than microscopic entities living amongst us right here on earth! These extremely minute creatures have been observing us for quite some time.

At the atomic level there is a war going that no one is even aware of ... the Nano war!

Get it on Google Play



Atomic Mass Trailer

 

 

 

 

 

 

 

 

 

 

 

 

Atomic Mass Details

   

You are in control of a single graviton outfitted with a nanotech power source and personal protective shield.

The power ring powers the JUMP, SHOCKWAVE & FIREBALL abilities.

Your mission is to destroy all enemy cubes.

Features

 
Atomic_Mass_Features
  • Powerful physics and rendering engine supporting collision detection, mass, friction, inertia and explosive forces.

    Multiple weapons systems powerups and add-ons.

    High performance 3D audio engine.

    Statistical tracking of level scores, time, rating and chain kills.

    Global online hi-score tracking system.

Scoring

 
Atomic_Mass_Scoring

Scoring is based on the following algorithm:

Kill = x + (chainkills/6) + (50-time(seconds))

Basically you get x representing the points awarded for destroying a particular unit + a bonus for chain kills + a bonus for time.

If your chain is at 120 you will get +20 points +if your time is at 10sec add +40, if the unit (x) is worth 100 your total would be 160 points. Most units in game are worth 100 points.

Free man every 200,000 points.

 

Interface Elements




Atomic Mass Units

Spheres (Good)

Unlock Weapon
Unlock weapons sequentially:
Artillery
Laser
Heat Seeking Missiles

Note:
You will not be able to pick this item up if all weapons are already unlocked. A warning noise will alert you.

Weapon Upgrade
Upgrade currently selected weapon in sequence:
1. Increased Range
2. Increased Firing Rate
3. Doubleshot

Note:
If the current weapon is fully upgraded it will upgrade the next available weapon that can recieve an upgrade, if no other weapons are unlocked OR they are all fully upgraded you will be prevented from picking this up, a warning noise will alert you.

Damage Upgrade
Increase currently selected weapon damage up to 6x.

Note:
If the current weapon is fully upgraded (6X damage) it will upgrade the next available weapon that can recieve a damage upgrade, if no other weapons are unlocked OR they are all fully upgraded you will be prevented from picking this up, a warning noise will alert you.

Pet Tribble
Save the Tribbles! Points awarded sequentially: 1000-20,000.

Smartbomb
Trigger this explosive device by either picking up or shooting.

Force Field
Protective shield will make you close to invincible, shields shrink and disappear over time

Orbital Defense System
The Orbital Defense Shield will damage/destroy enemies on contact, up to 2 of these can run simultaneously.

Note:
You will not be able to pick this item up if you already have 2, a warning noise will alert you.

Increase Health
Increase health by 25%.

Note:
Try to avoid picking this item up if your health is already 100% as it would be more helpfull when you need it.

Restore Power
Restore power to 100%

Note:
Try to avoid picking this item up if your power is already 100% as it would be more helpfull when you need it.

 

 

Wall

 

Structure (indestructible)
These structures cannot be destroyed.

Structure (destructible)
These structures can be destroyed.

   
   
Cubes (Bad)

Big Red
Mass: 1000
Health: 128

Big and dangerous, this baddy can take a lot of damage and launch many Electrons!

Multiplier
Mass: Large = 80 / Medium = 40 / Small = 20
Health: Large = 8 / Medium = 4 / Small = 2

When destroyed the Multiplier breaks down into smaller and smaller cubes. Likes to bounce off the walls.

Banananan
Mass: 100
Health: 16

Watch out! Even small groups of these can go banana's with artillery!

Green Machine
Mass: 90
Health: 32

This character really likes heat seeking missiles, you won't!

O Crush
Mass: 100
Health: 180

Features heat seeking, shield resitant, indestructible missles. Yikes! Features very heavy armor

WIMP (weakly interacting massive particle)
Mass: 1
Health: 3

Relatively harmless, and cute, we think.

Incredible Bulk
Mass: 999
Health: Indestructible

Indestructible, resistant to shields and likes to crush Tribbles.

Electron
Mass: 800
Health: 1

Explodes on contact, also dangerous to Little Red.

Little Red
Mass: 1
Health: 1

These little fellows are constantly chasing you, beware they can be dangerous in large numbers. P.S Zappers will destroy them on contact.

Ralph
Mass: 2
Health: 1

Runner's tend to race around the edges of the screen trying to get ahead of one another..

Nano Bomber
Mass: 50
Health: 1

It can fly... it drops bombs.

Pew Pew
Mass: 5
Health: 1

Pew Pew, not cute or friendly. Likes to jump a lot.

Quark
Mass: .4
Health: 1

These objects move rapidly around you in an orbital fashion.

Snot
Mass: 1
Health: 1

Similar to Little Red but much faster, damage minimal but very very fast and deadly in large swarms.

 

Atomic Mass Images

 

 

 

Get it on Google Play

Client Testimonials




  • This game should be called Bionic Tonic!!!


    Ian Mcarthy



  • I can really feel the realistic 3D sound of nano scale explosions.


    Mats Fitzpatrickson



  • I just can't stop blowing stuff up.


    Bruce Mcarthur

 

 

Privacy Policy

Your privacy is very important to us. Accordingly, we have developed this Policy in order for you to understand that we do not collect, use, communicate, disclose or make use of any personal information you may provide (i.e. email address). The following outlines our privacy policy. If you send us personal information, we will identify the purposes for which information has been sent and assure you that it will only ever be used for that purpose. At present the only possible purposes include notifications of updates and releases or possibly resolution of technical issues. We will collect and use personal information solely with the objective of fulfilling those purposes specified. We will only retain personal information as long as necessary for the fulfillment of those purposes. We will protect personal information by reasonable security safeguards against loss or theft, as well as unauthorized access, disclosure, copying, use or modification. We will make readily available to customers information about our policies and practices relating to the management of any personal information we collect. We will never sell or transfer any personal information you provide to another party for any reason. We are committed to conducting our business in accordance with these principles in order to ensure that the confidentiality of personal information is protected and maintained.

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